Devlog Update #3


Dev Logs#3

  • Added more mechanics to game
  • Traps (Spike Trap, Projectile Shooter, Saw Blade, Flame Trap)
  • Switch #2 ( Effects items/blocks flow of gravity)
  • Switch #3 (Temporary gravity flow)
  • Switch #4 (Heavier/Lighter gravity pressure)
  • Switch #5 (No gravity)
  • *Will have different colors/symbols to represent difference*
  • Updated GDD

Get Gravity Switch

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